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Virtual Reality

Matterport VR & Proper Orientation7626

Shakoure private msg quote post Address this user
Hi. I'm an MSP with a client who wants to showcase his catering hall to prospects using the Google Daydream in VR mode. However, when any of his prospective clients put on the VR headset and views the room they are standing in, the orientation of the room in VR mode is in the opposite direction from what they are facing in the actual room. If the viewer is facing the entrance of the actual room, the view of the entrance in VR is behind the viewer. In Daydream, the viewer usually holds the pointer button to redirect the 3D view to be directly in front of the viewer, regardless of what direction the viewer is facing. However, for Matterport spaces, the pointer does not work. Q: How do we get the VR view to lineup in the same direction the viewer is actually facing?
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HarlanHambright private msg quote post Address this user
On your first scan, make sure the camera starts pointed exactly to what you want to be displayed as "east."
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HarlanHambright private msg quote post Address this user
It [redacted] me off that MP does not enumerate all the little nuances about using the platform.
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