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PhotogrammetrySketchFabTosolini Productions

[R&D] How to capture a 3D model and animate it in AR (just using mobile)15695

Tosolini
Productions
Bellevue, Washington
Tosolini private msg quote post Address this user


In this tutorial, we walk through the steps of capturing a 3D model using photogrammetry, and converting it into an animated character for Augmented Reality. The entire workflow is done using an iPhone and an iPad.

Tools used:
- Polycam app - https://poly.cam/
- Adobe Mixamo - http://mixamo.com
- Sketchfab - http://sketchfab.com
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Saulius private msg quote post Address this user
Great! Tosolini always finds something
And how to animate in 3D photogrammed not alive ojects? : door, window opening, windmill turning, weels, different mechanical equipment movement?
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Tosolini
Productions
Bellevue, Washington
Tosolini private msg quote post Address this user
@saulius The tool I used to animate myself (Mixamo) only works for human shaped characters. Doors, windows and other mechanical equipment would need to be manually animated with other 3D tools such as Blender, 3DS Max or else. That requires some 3D artist to do the trick.
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WGAN Fan
Club Member
Queensland, Australia
Wingman private msg quote post Address this user
Blender is a fantastic free tool for 3D animation and CGI content. You can buy a video course for it on Udemy for like $25 and by the end of it you should be able to do a lot of things in Blender.


I am 25% through this one https://www.udemy.com/course/the-blender-encyclopedia/ and it is great.
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