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Oculus QuestVirtual Reality

Matterport Optimized for Oculus Quest: Walk Anywhere/No Blue Dot Limits12520

WGAN Forum
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DanSmigrod private msg quote post Address this user

Screen Grab: Oculus Quest

Matterport Blog (16 July 2020) Introducing The New VR Mode

"Virtual Reality is one of the best ways of experiencing a Matterport Space. So we are quite excited to tell you that Showcase now has a new VR Mode, optimized for the Oculus Quest," say Matterport.

"Walk anywhere: Visitors can walk anywhere in the Space, and no longer have to follow the VR Path (the blue spheres)," says Matterport.

"Why do you recommend the Oculus Quest? Oculus Quest is the newest and most popular headset from Oculus, and is a great combination of comfort and performance. Matterport Spaces simply look and feel the best in Quest," says Matterport.

You can read the entire Matterport blog post here.

If you have an Oculus Quest, please share your experience viewing Matterport tours.

Best,

Dan

P.S. You can buy an Oculus Quest in Amazon Store: 64GB Version | 128GB Version
Post 1 IP   flag post
Marshallartsmedia private msg quote post Address this user
Excellent!!!
Post 2 IP   flag post
Regina, Saskatchewan Canada
Queen_City_3D private msg quote post Address this user
I tested a model on my Oculus Quest this evening.

I can say the image quality has improved, and it's certainly an improvement.

When I read the press release I thought the "walk anywhere" meant you could venture through the mesh in 6 degrees of freedom. Alas, that is not the case. It just means rather than being limited to the spots the VR used to generate you can now go to any scan location. So temper your enthusiasm if you read more into that as I originally did.
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CharlesHH private msg quote post Address this user
I was using Oculus Go which worked but was not officially supported.
I'll have to dig it out and see if they have made it easier/better.

For me VR is a fun gimmick. If I actually wanted to have a good look around give me a large computer screen and a Matterport tour.
Post 4 IP   flag post
3D Renderings
AEC Elevation Drawings
Montreal, Québec
ArchimedStudio private msg quote post Address this user
Is there an easy way to view one or multiple Spaces without having to type the complex URL every time?
Post 5 IP   flag post
MeshImages private msg quote post Address this user
@ArchimedStudio Probably with a WP3D portfolio/map website.
Post 6 IP   flag post
CharlesHH private msg quote post Address this user
The Oculus app is meant to allow me to copy the url and paste it into the Go browser. It doesn't.

One solution is to save it to bookmarks/favourites, then access is easy for numerous models.

There is a way of saving spaces into the memory for offline use but it is fairly complex. Somebody will have the instructions.
Post 7 IP   flag post
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DanSmigrod private msg quote post Address this user
Quote:
Originally Posted by @Queen_City_3D
When I read the press release I thought the "walk anywhere" meant you could venture through the mesh in 6 degrees of freedom. Alas, that is not the case. It just means rather than being limited to the spots the VR used to generate you can now go to any scan location. So temper your enthusiasm if you read more into that as I originally did.


@Queen_City_3D

Ugh! Yes. That was my impression too.

Is it just you and I that thought anywhere was miss leading?

Dan
Post 8 IP   flag post
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Boxborough, Massachusetts
toddwaddington private msg quote post Address this user
Still, thrilled there is now support for Quest.
Post 9 IP   flag post
Regina, Saskatchewan Canada
Queen_City_3D private msg quote post Address this user
@ArchimedStudio No need to use a VR URL. If you load any matterport model in the Oculus Quest it automatically recognizes it and gives you an "Enter VR" option.

It's a different experience, of course, for Google Cardboard.
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