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Gaussian Splattingx

'Gaussian Splatting' Topics

TitleAuthorPostsLast Post
Gaussian Splatting is new, but quickly gaining favor DanSmigrod 1 22 daysDanSmigrod (30056): Geo Week News (17 April 2024) Gaussian Splatting is new, but quickly gaining favor | 3D professionals across social media are showing off capabilities around Gaussian Splatting for rendering 3D scenes. Your thoughts?
Gaussian Splatting and Education: The Interactive 3D Drum Set Prototype Tosolini 2 2 monthsDanSmigrod (30056): @Tosolini DRUM ROLL PLEASE ..... [SFX: DRUM ROLL] AWESOME! 3D Gaussian Splatting was one of the sessions at Geo Week 2024. Simply amazing how rapidly technology is developing and exciting to see how your mash-ups exploring what's possible. Thank you for sharing your examples with the WGAN Community. Best, Dan
[R&D] FlightFusion: Enhancing Museum Visits with AR and Web App Integration Tosolini 3 6 monthsTosolini (4168): Thanks @DanSmigrod. This mashup consists of various techs, glued together by a UI designed in Intuiface. The web app features a database of URLs pointing to Luma AI / Polycam scenes / assets. When it comes to the AR part, I host the 3D model on my Azure cloud account in USDZ format. USDZ is recognized by iOS as a 3D format, and will trigger the AR Quick Look feature on your iPhone without me needing to code anything. This AR demo will not work...
WOW! What 3D Tech is this? aerialpixels 8 7 monthsWingman (4179): Google has picked up some keywords and offered me to watch this https://www.youtube.com/watch?v=KFOy354zf9E&ab_channel=MatthewBrennanvideo Apparently those who are using Unity already can use Gaussian splatting in it. It is still not a point cloud as it is built from light streaks. They are not visible unless you move a camera close to them.