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.obj3D ShowcaseWebGL

Building a New Player in Unity3D234

al9901 private msg quote post Address this user
I have read some comments and spoken with a number of developers who all seem to suggest that it is relatively straightforward for a good and experienced programmer to disassemble and build a stand alone viewer for the models. However, every agency I talk to doesn't seem interested as its more involved than simple web development.

Anybody care to share their thoughts and experience on making their own player?
Post 1 IP   flag post
pthor private msg quote post Address this user
al9901
i get what you mean. I'd like to know more in order to maybe help you on this topic.

Please check out www.vicator.com or some of my older posts in these forums on the topic.

/Peter
Post 2 IP   flag post
Orange, California
craigsauer private msg quote post Address this user
This is very interesting to me, although I don't know enough about it to contribute to the effort. I have several clients that would love to be able to customize the look of the 3D Showcase, but Matterport doesn't give us any power over that.

Craig
Post 3 IP   flag post
105833 3 3
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